Citadel features buildings made from grey stone blocks, illuminated with blue light, and has orange/red roofs. The castles are surrounded by bulwarks made from the same grey stone blocks with frequent parapets along the wall.
| Troops | Att | Def | Dmg | HP | Spd | Perk |
![]() | 1 | 1 | 1-1 | 2 | 3 | |
![]() | 5 | 3 | 2-3 | 10 | 5 | ![]() |
![]() | 5 | 9 | 3-4 | 25 | 5 | |
![]() | 7 | 9 | 4-6 | 30 | 7 | |
![]() | 10 | 9 | 5-10 | 40 | 10 | ![]() |
![]() | 9 | 12 | 10-12 | 65 | 10 | ![]() |
*HP - Hit Points, i.e. creature's health
Perks Description
Jousting bonus (Deals extra impact damage (+5% per hex traveled to creature attacked) when charging into battle)
Shoots twice
Strikes twice
Special Structures
Shooting Range – Increases Archer production by 10 for a total of 20 per week
Lookout Tower – Increases visibility around the town and grants +5 travel points to all Heroes
Fortifications – Improve the durability of the town walls during an attack
You can also build the left and the right turret.