YOUR HERO

If you click on the Hero Details icon , you will see a general overview of the current Hero:

Hero's Army Screen

The Army Screen screen shows your Hero’s class, name, and level. There is a picture of your Hero above a column of the four primary skills:

  Attack – modifies the damage your armies do in combat

  Defense – modifies the damage inflicted by enemies in combat

  Spell Power – modifies the strength (damage done, damage absorbed, duration of effect, etc.) of cast spells

  Knowledge – the number of spell points a Hero has


To the right of the Hero’s picture are five icons.

  shows the amount of experience the Hero has accumulated. When clicked, this icon will display the amount of experience needed to advance to the next level.

  shows how much mana your Hero currently has. Each spell consumes some amount of mana points. When your hero spends a turn in a castle that has a mage guild, his/her mana points are restored to the maximum.

  shows the number of movement points left. Movement points affect how far your hero can move during the turn.

  shows the Morale of the Hero and the Hero’s troops. Good morale allows your troops to attack twice, while low morale makes them skip their turn.

Different creatures in your army can modify your morale, for example:

- troops from same alignment: +1

- troops from 2 alignments: 0

- troops from 3 alignments: -1

- troops from 4 alignments: -2

- troops from 5, 6 alignments (without undead): -3

- troops from 7 alignments – including undead: -4

- undead in group: -1

  The final icon shows the balance of the Hero’s Luck. Good luck makes your troops inflict double damage.


In the middle, there are eight wide rectangular spaces that show the skills the Hero has learned and at what level (s)he has learned them. A Hero can not learn more than eight skills. If you click on a skill, the description of that skill is given.


Near the bottom, there are seven tall rectangles which contain the Hero’s troops that compose his army. Troops are collections of one or more creatures of the same kind. Heroes must have at least one troop and no more than seven. Double clicking on the troop shows the attributes of the creature type.


At the bottom of the screen there are another series of icons:

1 shows the portrait of the selected hero.

2 shows the hero's army

3 shows the hero's artifacts

4 shows the spellbook of the hero.

5 disbands the selected hero.

6 closes the hero screen.

7 allows you to split a troop stack into two. Click on the icon, then click on the stack you want to split, and then click on an empty army slot. A stack splitting dialog pops up.


Hero's Artifacts Screen


Artifacts are items that increase your Hero’s skills and/or attributes. As you acquire artifacts, they are automatically equipped by your Hero. However, you will occasionally find an Artifact that is not compatible with your Hero – for instance a Vampire’s Cowl found by a Hero that does not know Necromancy – or for which no open slot is available – for instance, if the Hero above found the shield, he would have no open hand with which to carry it. In those cases, the Artifact is placed into the inventory column to the left of the Hero silhouette.

The Artifacts screen allows you to manage your artifacts, should you eventually gain skills or simply wish to change the artifacts equipped by your Hero.


Spellbook Screen


The spellbook shows the spells that have been learned by your Hero. They are arranged into five categories, symbolized by the five diamond icons near the bottom:

Cascaded Diamonds: All spells

     Light Blue Diamond: Air Magic spells

     Green Diamond: Earth Magic spells

     Red Diamond: Fire Magic spells

     Blue Diamond: Water Magic spells

 

Often, your Hero will have learned spells that (s)he cannot yet cast. These spells will show up in your spellbook, but will be seen in muted text.

To activate these spells, you will need the secondary skill "Wisdom".

Fire, water, earth, air magic and sorcery boosts the damage and duration of spells

Highlighted spells are shown in the right-most column with title, icon, level (number of diamonds), and the number of spell points required for casting. Details of the spell can be seen by clicking on the spell icon.


Your Hero’s Army

Your Hero’s army comprises one to seven troops stacks, as shown above. Any number of creatures may be available for hire at a town or wish to join you in your quest. Creatures range from common Swordsmen to mythical Dragons and Unicorns.

When you double click on one of your Hero’s troops, the creature statistics are shown:

Note that your Hero’s troops are affected by your Hero’s statistics. In this example, the basic Archer has an attack skill of 5, but Christian the Knight has an attack skill of 2; thus, the Archers in Christian’s army have an attack skill of 7. Troops are affected similarly by your Hero’s other skill and attribute modifiers.


Arranging Your Troops

When you enter combat, PH automatically spaces out your troops based on the order in which they are arranged in your Hero’s army: troops in the left-most spot will be placed at the top of the combat map. Based on personal preference and strategy, you may wish to arrange your troops in different configurations. This may be done by simply dragging the troop from one army location to another. If you drag a troop onto another troop, the troops will switch places.


Combining and Dividing Troops

When a troop is selected, you can click on the icon to split your troops. After clicking on the double arrow icon, when you drag your troops to an empty spot (in your army, another Hero’s army, or a town garrison) you will shown a slider-bar to dictate how you split the troop. Dragging a troop onto a troop of the same kind will automatically combine the troops.


Hero Trading

Heroes can trade troops and artifacts by “visiting” one another. To visit a Hero, simply move to that Hero the same way that you would move your Hero to a town or a mine. When you visit a Hero, only those artifacts that are not equipped will be available for trading. It is possible to enter into a hero inventory, unequip an artifact and put it in the backpack, return to the trading screen and give the artifact to the other hero.